
A Wordle-meets-Six Degrees word game where every path is hidden and every guess reveals the map — built so the puzzle can never be spoiled.
Each level gives you a start word and an end word. Type words one at a time to build a chain between them. Connections have a strength (strong or weak), and your performance is scored against a target par.
The word graph is hidden — you discover connections as you go. The server-side game engine ensures the client never holds puzzle data, making it a thin rendering layer that keeps solutions secure.
Features include a progressive hint system, undo and restart, global leaderboards ranked by chain length, 12 achievements across gameplay and streaks, user profiles with avatar uploads, and shareable emoji recaps via the Web Share API. All sound effects are synthesized using the Web Audio API with no audio files shipped, and haptic feedback enhances the mobile experience.
Built as a mobile-first PWA that’s installable, standalone, and portrait-locked, with anonymous play that lets users start instantly and optionally link an email later with all progress transferred.